Ball 2 the Wall
A puzzle platformer prototype developed in a custom engine as part of a team.
As a game developer and software engineer with a passion for creating immersive experiences, I strive to bridge the gap between creative, thoughtful design and technical implementation.
A puzzle platformer prototype developed in a custom engine as part of a team.
A stealth platformer with simple yet elegant level design and immersive player flow.
Master's thesis project exploring procedural city generation based on real-world data.